The Effect of Game-Based Learning on Motivation and Learning Strategies of Nursing Students in Occupational Health Nursing Course
Dublin Core
Title
The Effect of Game-Based Learning on Motivation and Learning Strategies of Nursing Students in Occupational Health Nursing Course
Subject
Game-Based Learning, Kahoot, Learning Strategies, Motivation, Nursing Students
Description
Nurses are the backbone of the health system and constitute the largest professional group of the health
system. Nurses must be prepared as competently during their academic and practical education to respond to the health
requirements of the community. Nursing education is negatively affected by an increasing number of nursing
students, a lack of sufficient and eligible clinical settings, the inadequate number of clinical instructors, and faced to
challenges of health systems such as outbreaks. As a result, there is a need for new learning approaches to increase the
quality of nursing education. Purpose of this research was to assess the effect of game-based learning on nursing
students' motivation and learning strategies. A quasi-experimental study was conducted from November 2019 to
January 2020, 74 nursing students participated in the study. The Sociodemographic Characteristics Question Form
and Motivated Strategies for Learning Questionnaire were used for data collection tool. The mean age of nursing
students is 21.45±0.62. 85.1% of them are women. When the students' mean of the Motivation Scale pretest and
posttest subscales were compared, a statistically significant difference was found (p=0.01). There were statistically
significant differences between the pretest and posttest Learning Strategies Scale subscale scores, nursing students
obtained higher mean scores from critical thinking, help seeking, peer learning, metacognitive self-regulation subscales
at the posttest (p=0.01). As a result of this study, it was found that Game-Based Learning is a useful method to increase motivation and enhance the learning strategies of nursing students.
system. Nurses must be prepared as competently during their academic and practical education to respond to the health
requirements of the community. Nursing education is negatively affected by an increasing number of nursing
students, a lack of sufficient and eligible clinical settings, the inadequate number of clinical instructors, and faced to
challenges of health systems such as outbreaks. As a result, there is a need for new learning approaches to increase the
quality of nursing education. Purpose of this research was to assess the effect of game-based learning on nursing
students' motivation and learning strategies. A quasi-experimental study was conducted from November 2019 to
January 2020, 74 nursing students participated in the study. The Sociodemographic Characteristics Question Form
and Motivated Strategies for Learning Questionnaire were used for data collection tool. The mean age of nursing
students is 21.45±0.62. 85.1% of them are women. When the students' mean of the Motivation Scale pretest and
posttest subscales were compared, a statistically significant difference was found (p=0.01). There were statistically
significant differences between the pretest and posttest Learning Strategies Scale subscale scores, nursing students
obtained higher mean scores from critical thinking, help seeking, peer learning, metacognitive self-regulation subscales
at the posttest (p=0.01). As a result of this study, it was found that Game-Based Learning is a useful method to increase motivation and enhance the learning strategies of nursing students.
Creator
Sevcan TOPÇU, PhD, RN.
Source
https://drive.google.com/drive/folders/1UrHpRtYoVAKceSWnCGnoIwyKy5f00jwq
Publisher
Universitas Muhammadiyah Surakarta
Date
2023
Contributor
Sri Wahyuni
Rights
p-ISSN: 1979-2697
e-ISSN: 2721-1797
e-ISSN: 2721-1797
Format
PDF
Language
English
Type
Text
Files
Collection
Citation
Sevcan TOPÇU, PhD, RN., “The Effect of Game-Based Learning on Motivation and Learning Strategies of Nursing Students in Occupational Health Nursing Course,” Repository Horizon University Indonesia, accessed February 11, 2026, https://repository.horizon.ac.id/items/show/10675.