The Impact of Gamification on Brand Loyalty Mediated by Customer Engagement (An Empirical Study: Alfapets Users on the Alfagift Application in the Jabodetabek Area)
Dublin Core
Title
The Impact of Gamification on Brand Loyalty Mediated by Customer Engagement (An Empirical Study: Alfapets Users on the Alfagift Application in the Jabodetabek Area)
Subject
Gamification, Customer Engagement, Brand Loyalty, MobileApplication, Alfapets, Alfagift
Description
This study aims to examine the influence of gamification on brand loyalty through the mediating role of customer engagement. Gamification, the application of game elements in non-game contexts, is hypothesized to increase customer engagement, which ultimately strengthens brand loyalty. This study involved 180 respondents residing in Jabodetabek whoareactive users of the Alfapets gamification feature on the Alfagift mobile application. Data was collected through online questionnaires and analyzed using Structural Equation Modeling (SEM). The results show that gamification has a positive impact on customer engagement and brand loyalty. Furthermore, customer engagement was proven to be a significant mediating variable in the relationship between gamification and brand loyalty. The findings of this study provide implications for marketers and mobile application developers in designing strategies to enhance customer engagement and loyalty through the effective implementation of gamification elements
Creator
Mario Susilo1
Source
https://dinastipub.org/DIJEFA/article/view/3133/1948
Publisher
Universitas Bunda Mulia
Date
1 August 2024
Contributor
Format
PDF
Language
English
Type
Text
Files
Collection
Citation
Mario Susilo1, “The Impact of Gamification on Brand Loyalty Mediated by Customer Engagement (An Empirical Study: Alfapets Users on the Alfagift Application in the Jabodetabek Area),” Repository Horizon University Indonesia, accessed April 21, 2025, https://repository.horizon.ac.id/items/show/6152.