Framework for UX Based M-Learning Using Learning Style and
Recommendation System

Dublin Core

Title

Framework for UX Based M-Learning Using Learning Style and
Recommendation System

Subject

User Experience; M-learning; Learning Style;

Description

M-learning plays the key role in the educational industry is increasingly. However, the current use of M-learning is not designed for individual
learner style. Consequently, it causes many students not to understand lessons precisely.Not only learning style which determines the course
material but also user interface and interaction called user experience (UX). Therefore, m-learning combined learning style and user experience
(UX) are also proposed to learners in order to obtain better understanding towards lessons. This study conducts sample group in basic
programming subject with pre-test and modeling students' learning style using Felder & Silverman learning style. The results showed that
students' have different learning styles. This prototype of User Experience of M-learning (UXML) related to this subject was developed to
deliver the appropriate content match to each student's learning style. This courseware serves 4 patterns of derived learning style they are
Active, Sensing, Visual andSequential.Hence, the students are able to understand topic easier from recommended course material with mobility
features.

Creator

Apichaya Nimkoompai 1,*, Worapat Paireekreng

Date

2020

Contributor

peri irawan

Format

pdf

Language

english

Type

text

Files

Citation

Apichaya Nimkoompai 1,*, Worapat Paireekreng, “Framework for UX Based M-Learning Using Learning Style and
Recommendation System,” Repository Horizon University Indonesia, accessed June 6, 2025, https://repository.horizon.ac.id/items/show/9226.