Toxicity and prosocial behaviors in massively multiplayer
online games: The role of mutual dependence, power, and
passion
    
    
    Dublin Core
Title
Toxicity and prosocial behaviors in massively multiplayer
online games: The role of mutual dependence, power, and
passion
            online games: The role of mutual dependence, power, and
passion
Subject
toxicity, prosocial behaviors, MMO games, interdependence, passion
            Description
Understanding factors that predict toxic and prosocial behavior in massively multiplayer online (MMO) games has drawn a great deal of scholarly
attention. Prior work on this topic has primarily focused on individual and technological factors while overlooking the role of interpersonal dynam-
ics. To fill this gap, this study examines if and how players’ perceptions of mutual dependence and power in MMO games are related to toxicity
and prosocial behavior in games. Results from a survey of 782 Chinese game players suggest that players’ perceived power is positively related
to prosocial behavior in games. Perceived mutual dependence and power are also indirectly related to prosocial and toxic behaviors through play-
ers’ passion for games. This study has theoretical implications for scholarship on toxicity, prosocial behaviors, and gameplay, while also providing
design and policy implications for MMO games.
            attention. Prior work on this topic has primarily focused on individual and technological factors while overlooking the role of interpersonal dynam-
ics. To fill this gap, this study examines if and how players’ perceptions of mutual dependence and power in MMO games are related to toxicity
and prosocial behavior in games. Results from a survey of 782 Chinese game players suggest that players’ perceived power is positively related
to prosocial behavior in games. Perceived mutual dependence and power are also indirectly related to prosocial and toxic behaviors through play-
ers’ passion for games. This study has theoretical implications for scholarship on toxicity, prosocial behaviors, and gameplay, while also providing
design and policy implications for MMO games.
Creator
Zicheng, ZhuRenwen ,Zhang, Yuren Qin
            Source
https://doi.org/10.1093/jcmc/zmac017
            Date
9 August 2022
            Contributor
PERI IRAWAN
            Format
PDF
            Language
ENGLISH
            Type
TEXT
            Files
Collection
Citation
Zicheng, ZhuRenwen ,Zhang, Yuren Qin, “Toxicity and prosocial behaviors in massively multiplayer
online games: The role of mutual dependence, power, and
passion,” Repository Horizon University Indonesia, accessed October 31, 2025, https://repository.horizon.ac.id/items/show/8638.
    online games: The role of mutual dependence, power, and
passion,” Repository Horizon University Indonesia, accessed October 31, 2025, https://repository.horizon.ac.id/items/show/8638.