Toxicity and prosocial behaviors in massively multiplayer
online games: The role of mutual dependence, power, and
passion

Dublin Core

Title

Toxicity and prosocial behaviors in massively multiplayer
online games: The role of mutual dependence, power, and
passion

Subject

toxicity, prosocial behaviors, MMO games, interdependence, passion

Description

Understanding factors that predict toxic and prosocial behavior in massively multiplayer online (MMO) games has drawn a great deal of scholarly

attention. Prior work on this topic has primarily focused on individual and technological factors while overlooking the role of interpersonal dynam-
ics. To fill this gap, this study examines if and how players’ perceptions of mutual dependence and power in MMO games are related to toxicity

and prosocial behavior in games. Results from a survey of 782 Chinese game players suggest that players’ perceived power is positively related

to prosocial behavior in games. Perceived mutual dependence and power are also indirectly related to prosocial and toxic behaviors through play-
ers’ passion for games. This study has theoretical implications for scholarship on toxicity, prosocial behaviors, and gameplay, while also providing

design and policy implications for MMO games.

Creator

Zicheng, ZhuRenwen ,Zhang, Yuren Qin

Source

https://doi.org/10.1093/jcmc/zmac017

Date

9 August 2022

Contributor

PERI IRAWAN

Format

PDF

Language

ENGLISH

Type

TEXT

Files

Collection

Citation

Zicheng, ZhuRenwen ,Zhang, Yuren Qin, “Toxicity and prosocial behaviors in massively multiplayer
online games: The role of mutual dependence, power, and
passion,” Repository Horizon University Indonesia, accessed June 10, 2025, https://repository.horizon.ac.id/items/show/8638.