VOL 27 ISSUE 6 2022
Dublin Core
Title
VOL 27 ISSUE 6 2022
Collection Items
Confronting whiteness through virtual humans: a review
of 20 years of research in prejudice and racial bias using
virtual environments
Virtual environments (VEs) provide novel ways for users to experience computer generated people and places, which can be used by researchers
to examine and reduce racial bias. However, unless researchers consider the systemtic structures of racial…
to examine and reduce racial bias. However, unless researchers consider the systemtic structures of racial…
Toxicity and prosocial behaviors in massively multiplayer
online games: The role of mutual dependence, power, and
passion
Understanding factors that predict toxic and prosocial behavior in massively multiplayer online (MMO) games has drawn a great deal of scholarly
attention. Prior work on this topic has primarily focused on individual and technological factors while…
attention. Prior work on this topic has primarily focused on individual and technological factors while…
Liking versus commenting on online news: effects of
expression affordances on political attitudes
By performing actions such as “liking” a post, commenting on it, or sharing it with others, we are constantly expressing our opinions about ongo-
ing news and public affairs on online media platforms. How do these acts of expression affect our…
ing news and public affairs on online media platforms. How do these acts of expression affect our…
Valuing digital possessions: the role of affordances
In this article, we introduce an affordance-orientated approach for the study of digital possessions. We identify affordances as a source of value
for digital possessions and argue that dominant meaning-orientated approaches do not enable us to…
for digital possessions and argue that dominant meaning-orientated approaches do not enable us to…
Information processing on smartphones in public versus
private
People increasingly turn to news on mobile devices, often while out and about, attending to daily tasks. Yet, we know little about whether atten-
tion to and learning from information on a mobile differs by the setting of use. This study builds on…
tion to and learning from information on a mobile differs by the setting of use. This study builds on…
Disconnectivity synced with identity cultivation:
adolescent narratives of digital disconnection
This article elucidates adolescent digital disconnection through the lens of narrative identity development to answer the research question:
“How do adolescent disconnection experiences play into ongoing identity development processes?” The study…
“How do adolescent disconnection experiences play into ongoing identity development processes?” The study…